Library/arnisForked

louis-e/arnis

arnis

Generate any location from the real world in Minecraft with a high level of detail.

Builder

louis-e

louis-e

louis-e • individual

Stars

14,226

Using upstream star count

Forks

1,137

Using upstream fork count

Open Issues

0

Activity Score

0/100

0 commits in 30d

Created

Sep 10, 2022

Project creation date

README Summary

Arnis is a Rust-based tool that generates highly detailed Minecraft worlds based on real-world locations using geographic data. The project leverages elevation data, satellite imagery, and other geographic information to create accurate terrain and structures in Minecraft format. It provides a seamless way to explore real places within the Minecraft environment with impressive detail and accuracy.

AI Dev Skills

Unmapped

Geospatial Data Processing3D Terrain GenerationGeographic Information SystemsProcedural Content GenerationCoordinate System Transformation

Tags

Geospatial Data Processing3D Terrain GenerationGeographic Information SystemsProcedural Content GenerationCoordinate System TransformationGeospatial3D Terrain ModelingEducational Geography VisualizationAutomated Content CreationProcedural GenerationMinecraft World GenerationReal-world Location RecreationDesktop Application3DGamingGeographic VisualizationGeographic CoordinatesSelf-hostedEducationRust

Taxonomy

Recent Activity

Updated 28 days ago

7 Days

0

30 Days

0

90 Days

0

Quality

prototype
Quality
medium
Maturity
prototype

Categories

Dev Tools & AutomationPrimaryData Science & AnalyticsOther AI / ML

PM Skills

Developer Platform

Languages

Rust100.0%

Timeline

Project created
Sep 10, 2022
Forked
Mar 22, 2026
Your last push
28 days ago
Upstream last push
7 days ago
Tracked since
Mar 16, 2026

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