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praydog/REFramework

REFramework

Mod loader, scripting platform, and VR support for all RE Engine games

View on GitHub↗Upstream praydog/REFramework↗

Builder

praydog

praydog

praydog • individual

Stars

5,122

Using upstream star count

Forks

555

Using upstream fork count

Open Issues

0

Activity Score

0/100

0 commits in 30d

Created

Jan 31, 2019

Project creation date

README Summary

REFramework [![Build status](https://github.com/praydog/reframework/actions/workflows/dev-release.yml/badge.svg)](https://github.com/praydog/REFramework-nightly/releases) A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from [Kanan](https://github.com/cursey/kanan-new)

Community Evaluation

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AI Dev Skills

No AI dev skills recorded.

Tags

C++ForkedSystems

Taxonomy

category

Dev Tools & Automation

Deployment Context

Self-hosted

Industries

GamingEntertainment

Modalities

3D

tag

C++ForkedSystems

Use Cases

Game ModdingVR Game ConversionGame Script InjectionRuntime Game Modification

Recent Activity

Updated 2 months ago

7 Days

0

30 Days

0

90 Days

20

IntegrityCheckBypass: Update for MHSTORIES3 (probably fragile)

praydog • Mar 15, 2026

f59350b

IntegrityCheckBypass (TDB82+): Backup plan for crashes

praydog • Mar 14, 2026

98a3b8e

IntegrityCheckBypass TDB82+: More generic job queue monitor

praydog • Mar 14, 2026

7c487c3

Quality

beta
Quality
medium
Maturity
beta

Categories

Dev Tools & AutomationPrimary

PM Skills

Developer Platform

Languages

C++100.0%

Timeline

Project created
Jan 31, 2019
Forked
Mar 13, 2026
Your last push
2 months ago
Upstream last push
1 months ago
Tracked since
Mar 17, 2026

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